The simplest, yet the most primitive. the monetization method is selling advertising. There are always people who will pay for quality traffic.
One of the best monetization options is value-based sales. If the features the program provides are useful and cost less than alternatives, they will be paid for.
The monetization Steve Jobs dreamed of. Mass sales on the dollar. In 2019, Apple registered a billionth user. The market is huge.
Besiege Wei to rescue Zhao. Several of your mobile applications can lead the customer for in app purchase by increasing loyalty to the Brand
Simple and very interesting game Jumper is the best killer of your free time!
The game is reminiscent of the famous Flappy Birds game, but it is here that the more qualitative physics of movements and picture are realized
Don't let her get caught in a fox's mouth or a crab's claws. The longer you hold on, the more obstacles you'll encounter.
Few people know that companies like Atari are at the origin of the entire computer industry. It was children who motivated adults to buy...
Transparent monetization scheme. This can be both internal purchases and just the price for purchasing the game. Not to mention exclusive sales.
It is easy enough to make a prototype of the game to find the ultimate publisher who will finance the idea.
The essence of the game is this: you, in the role of a strange ghost must move on special islands and gain cherished points.
The game requires patience and accurate calculation, sometimes it is better to think about the move a few steps forward.
To compete with friends can be in a special rating table. After all, playing in the company is much more fun.
Knifes UIS is a simple casual device game designed to kill your free time.
The whole training process is painted for every day, to each exercise there is a detailed description and image.
At the initial stage, you can choose your level of fitness and gradually improve it.